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⚫ | Like many other games, Brick-Force uses hitboxes. The term "hitbox" is used to describe an invisible area which will cause a player damage when struck. A player's avatar is comprised of seven hitboxes which represent the arms, brain, body, head, and legs. While a hit on any area will do damage, a hit to the brain will result in a "head shot" which can devastate an opponent's hit points. |
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⚫ | Like many other games, Brick-Force uses hitboxes. The term "hitbox" is used to describe an invisible area which will cause a player damage when struck. A player's avatar is comprised of seven hitboxes which represent the arms, brain, body, head, and legs. While a hit on any area will do damage, a hit to the brain will result in a "head shot" which can devastate an opponent's hit points. |
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Revision as of 16:43, 29 March 2012
Like many other games, Brick-Force uses hitboxes. The term "hitbox" is used to describe an invisible area which will cause a player damage when struck. A player's avatar is comprised of seven hitboxes which represent the arms, brain, body, head, and legs. While a hit on any area will do damage, a hit to the brain will result in a "head shot" which can devastate an opponent's hit points.